on login:
send "<GOLD>[<RED>Lig<GOLD>]<GREEN><BOLD>/ligegir ile bir lige girip heyecani yasamayi unutmayin!"
command /ligegir:
trigger:
if {lig.%player%} isn't set:
set {lig.%player%} to 0
send "<GOLD>Lige girdin. Kumen Bronz!"
else:
send "<RED>Zaten bir ligin var!"
on death of player:
attacker is a player:
victim is a player:
add 1 to {lig.%attacker%}
if {lig.%attacker%} is greater than 39:
if {bronz6.%player%} isn't set:
send "<BROWN>Bronz IV'ye yukseldin!" to attacker
broadcast "<BROWN>%attacker% Bronz IV'ye yukseldi!"
set {bronz6.%player%} to 1
else:
send ""
if {lig.%attacker%} is greater than 59:
if {bronz5.%player%} isn't set:
send "<BROWN>Bronz III'ye yukseldin!" to attacker
broadcast "<BROWN>%attacker% Bronz III'ye yukseldi!"
set {bronz5.%player%} to 1
else:
send ""
if {lig.%attacker%} is greater than 79:
if {bronz4.%player%} isn't set:
send "<BROWN>Bronz II'ye yukseldin!" to attacker
broadcast "<BROWN>%attacker% Bronz II'ye yukseldi!"
set {bronz4.%player%} to 1
else:
send ""
if {lig.%attacker%} is greater than 99:
if {bronz3.%player%} isn't set:
send "<BROWN>Bronz I'ye yukseldin!" to attacker
broadcast "<BROWN>%attacker% Bronz I'ye yukseldi!"
set {bronz3.%player%} to 1
else:
send ""
if {lig.%attacker%} is greater than 119:
if {silver6.%player%} isn't set:
send "<GRAY>Gumus V'ye yukseldin!" to attacker
broadcast "<GRAY>%attacker% Gumus V'ye yukseldi!"
set {silver6.%player%} to 1
else:
send ""
if {lig.%attacker%} is greater than 139:
if {silver5.%player%} isn't set:
send "<GRAY>Gumus IV'ye yukseldin!" to attacker
broadcast "<GRAY>%attacker% Gumus IV'ye yukseldi!"
set {silver5.%player%} to 1
else:
send ""
if {lig.%attacker%} is greater than 159:
if {silver4.%player%} isn't set:
send "<GRAY>Gumus III'ye yukseldin!" to attacker
broadcast "<GRAY>%attacker% Gumus III'ye yukseldi!"
set {silver4.%player%} to 1
else:
send ""
if {lig.%attacker%} is greater than 179:
if {silver3.%player%} isn't set:
send "<GRAY>Gumus II'ye yukseldin!" to attacker
broadcast "<GRAY>%attacker% Gumus II'ye yukseldi!"
set {silver3.%player%} to 1
else:
send ""
if {lig.%attacker%} is greater than 199:
if {silver2.%player%} isn't set:
send "<GRAY>Gumus I'ye yukseldin!" to attacker
broadcast "<GRAY>%attacker% Gumus I'ye yukseldi!"
set {silver2.%player%} to 1
else:
send ""
if {lig.%attacker%} is greater than 219:
if {gold6.%player%} isn't set:
send "<GOLD>Gold V'ye yukseldin!" to attacker
broadcast "<GOLD>%attacker% Gold V'ye yukseldi!"
set {gold6.%player%} to 1
else:
send ""
if {lig.%attacker%} is greater than 259:
if {gold5.%player%} isn't set:
send "<GOLD>Gold IV'ye yukseldin!" to attacker
broadcast "<GOLD>%attacker% Gold IV'ye yukseldi!"
set {gold5.%player%} to 1
else:
send ""
if {lig.%attacker%} is greater than 299:
if {gold4.%player%} isn't set:
send "<GOLD>Gold III'ye yukseldin!" to attacker
broadcast "<GOLD>%attacker% Gold III'ye yukseldi!"
set {gold4.%player%} to 1
else:
send ""
if {lig.%attacker%} is greater than 339:
if {gold3.%player%} isn't set:
send "<GOLD>Gold II'ye yukseldin!" to attacker
broadcast "<GOLD>%attacker% Gold II'ye yukseldi!"
set {gold3.%player%} to 1
else:
send ""
if {lig.%attacker%} is greater than 379:
if {gold2.%player%} isn't set:
send "<GOLD>Gold I'ye yukseldin!" to attacker
broadcast "<GOLD>%attacker% Gold I'ye yukseldi!"
set {gold2.%player%} to 1
else:
send ""
if {lig.%attacker%} is greater than 399:
if {dia6.%player%} isn't set:
send "<AQUA>Elmas V'ye yukseldin!" to attacker
broadcast "<AQUA>%attacker% <BOLD>Elmas V'ye yukseldi!"
set {dia6.%player%} to 1
else:
send ""
if {lig.%attacker%} is greater than 519:
if {dia5.%player%} isn't set:
send "<AQUA>Elmas IV'ye yukseldin!" to attacker
broadcast "<AQUA>%attacker% <BOLD>Elmas IV'ye yukseldi!"
set {dia5.%player%} to 1
else:
send ""
if {lig.%attacker%} is greater than 629:
if {dia4.%player%} isn't set:
send "<AQUA>Elmas III'ye yukseldin!" to attacker
broadcast "<AQUA>%attacker% <BOLD>Elmas III'ye yukseldi!"
set {dia4.%player%} to 1
else:
send ""
if {lig.%attacker%} is greater than 749:
if {dia3.%player%} isn't set:
send "<AQUA>Elmas II'ye yukseldin!" to attacker
broadcast "<AQUA>%attacker% <BOLD>Elmas II'ye yukseldi!"
set {dia3.%player%} to 1
else:
send ""
if {lig.%attacker%} is greater than 869:
if {ddia3.%player%} isn't set:
send "<AQUA>Elmas I'ye yukseldin!" to attacker
broadcast "<AQUA>%attacker% <BOLD>Elmas I'ye yukseldi!"
set {ddia3.%player%} to 1
else:
send ""
if {lig.%attacker%} is greater than 999:
if {ddia2.%player%} isn't set:
send "<RED><BOLD>Efsane'ye yukseldin!" to attacker
broadcast "<RED>%attacker% <BOLD>Efsane'ye yukseldi!"
set {ddia2.%player%} to 1
else:
send ""
command /lighakkinda:
trigger:
send "<GOLD>[<RED>Lig<GOLD>] <GREEN> Lig oldurulen kisi sayisina gore artar."
send "<GOLD>[<RED>Lig<GOLD>] <GREEN> Lutfen illegal kill kasanlari uyariniz. Karsiliginda odul alicaksiniz."
send "<GOLD>[<RED>Lig<GOLD>] <BROWN> 20 kill - 100 kill = Bronz Lig"
send "<GOLD>[<RED>Lig<GOLD>] <GRAY> 100 kill - 200 kill = Gumus Lig"
send "<GOLD>[<RED>Lig<GOLD>] <GOLD> 200 kill - 400 kill = Altin Lig"
send "<GOLD>[<RED>Lig<GOLD>] <AQUA> 400 kill - 1000 kill = Elmas Lig"
send "<GOLD>[<RED>Lig<GOLD>] <RED> 1000+ kill = Efsane"
command /oldurmem:
trigger:
send "<GOLD>[<RED>Lig<GOLD>]<GREEN>Oldurulen kisi sayisi : %{lig.%player%}%"
Saolasın kardeş deniycegim...forumda vardı öyle bir şey biraz araştırırsan bulabilirsin bide ban bakıyım bulursam atarım
Kod:on login: send "<GOLD>[<RED>Lig<GOLD>]<GREEN><BOLD>/ligegir ile bir lige girip heyecani yasamayi unutmayin!" command /ligegir: trigger: if {lig.%player%} isn't set: set {lig.%player%} to 0 send "<GOLD>Lige girdin. Kumen Bronz!" else: send "<RED>Zaten bir ligin var!" on death of player: attacker is a player: victim is a player: add 1 to {lig.%attacker%} if {lig.%attacker%} is greater than 39: if {bronz6.%player%} isn't set: send "<BROWN>Bronz IV'ye yukseldin!" to attacker broadcast "<BROWN>%attacker% Bronz IV'ye yukseldi!" set {bronz6.%player%} to 1 else: send "" if {lig.%attacker%} is greater than 59: if {bronz5.%player%} isn't set: send "<BROWN>Bronz III'ye yukseldin!" to attacker broadcast "<BROWN>%attacker% Bronz III'ye yukseldi!" set {bronz5.%player%} to 1 else: send "" if {lig.%attacker%} is greater than 79: if {bronz4.%player%} isn't set: send "<BROWN>Bronz II'ye yukseldin!" to attacker broadcast "<BROWN>%attacker% Bronz II'ye yukseldi!" set {bronz4.%player%} to 1 else: send "" if {lig.%attacker%} is greater than 99: if {bronz3.%player%} isn't set: send "<BROWN>Bronz I'ye yukseldin!" to attacker broadcast "<BROWN>%attacker% Bronz I'ye yukseldi!" set {bronz3.%player%} to 1 else: send "" if {lig.%attacker%} is greater than 119: if {silver6.%player%} isn't set: send "<GRAY>Gumus V'ye yukseldin!" to attacker broadcast "<GRAY>%attacker% Gumus V'ye yukseldi!" set {silver6.%player%} to 1 else: send "" if {lig.%attacker%} is greater than 139: if {silver5.%player%} isn't set: send "<GRAY>Gumus IV'ye yukseldin!" to attacker broadcast "<GRAY>%attacker% Gumus IV'ye yukseldi!" set {silver5.%player%} to 1 else: send "" if {lig.%attacker%} is greater than 159: if {silver4.%player%} isn't set: send "<GRAY>Gumus III'ye yukseldin!" to attacker broadcast "<GRAY>%attacker% Gumus III'ye yukseldi!" set {silver4.%player%} to 1 else: send "" if {lig.%attacker%} is greater than 179: if {silver3.%player%} isn't set: send "<GRAY>Gumus II'ye yukseldin!" to attacker broadcast "<GRAY>%attacker% Gumus II'ye yukseldi!" set {silver3.%player%} to 1 else: send "" if {lig.%attacker%} is greater than 199: if {silver2.%player%} isn't set: send "<GRAY>Gumus I'ye yukseldin!" to attacker broadcast "<GRAY>%attacker% Gumus I'ye yukseldi!" set {silver2.%player%} to 1 else: send "" if {lig.%attacker%} is greater than 219: if {gold6.%player%} isn't set: send "<GOLD>Gold V'ye yukseldin!" to attacker broadcast "<GOLD>%attacker% Gold V'ye yukseldi!" set {gold6.%player%} to 1 else: send "" if {lig.%attacker%} is greater than 259: if {gold5.%player%} isn't set: send "<GOLD>Gold IV'ye yukseldin!" to attacker broadcast "<GOLD>%attacker% Gold IV'ye yukseldi!" set {gold5.%player%} to 1 else: send "" if {lig.%attacker%} is greater than 299: if {gold4.%player%} isn't set: send "<GOLD>Gold III'ye yukseldin!" to attacker broadcast "<GOLD>%attacker% Gold III'ye yukseldi!" set {gold4.%player%} to 1 else: send "" if {lig.%attacker%} is greater than 339: if {gold3.%player%} isn't set: send "<GOLD>Gold II'ye yukseldin!" to attacker broadcast "<GOLD>%attacker% Gold II'ye yukseldi!" set {gold3.%player%} to 1 else: send "" if {lig.%attacker%} is greater than 379: if {gold2.%player%} isn't set: send "<GOLD>Gold I'ye yukseldin!" to attacker broadcast "<GOLD>%attacker% Gold I'ye yukseldi!" set {gold2.%player%} to 1 else: send "" if {lig.%attacker%} is greater than 399: if {dia6.%player%} isn't set: send "<AQUA>Elmas V'ye yukseldin!" to attacker broadcast "<AQUA>%attacker% <BOLD>Elmas V'ye yukseldi!" set {dia6.%player%} to 1 else: send "" if {lig.%attacker%} is greater than 519: if {dia5.%player%} isn't set: send "<AQUA>Elmas IV'ye yukseldin!" to attacker broadcast "<AQUA>%attacker% <BOLD>Elmas IV'ye yukseldi!" set {dia5.%player%} to 1 else: send "" if {lig.%attacker%} is greater than 629: if {dia4.%player%} isn't set: send "<AQUA>Elmas III'ye yukseldin!" to attacker broadcast "<AQUA>%attacker% <BOLD>Elmas III'ye yukseldi!" set {dia4.%player%} to 1 else: send "" if {lig.%attacker%} is greater than 749: if {dia3.%player%} isn't set: send "<AQUA>Elmas II'ye yukseldin!" to attacker broadcast "<AQUA>%attacker% <BOLD>Elmas II'ye yukseldi!" set {dia3.%player%} to 1 else: send "" if {lig.%attacker%} is greater than 869: if {ddia3.%player%} isn't set: send "<AQUA>Elmas I'ye yukseldin!" to attacker broadcast "<AQUA>%attacker% <BOLD>Elmas I'ye yukseldi!" set {ddia3.%player%} to 1 else: send "" if {lig.%attacker%} is greater than 999: if {ddia2.%player%} isn't set: send "<RED><BOLD>Efsane'ye yukseldin!" to attacker broadcast "<RED>%attacker% <BOLD>Efsane'ye yukseldi!" set {ddia2.%player%} to 1 else: send "" command /lighakkinda: trigger: send "<GOLD>[<RED>Lig<GOLD>] <GREEN> Lig oldurulen kisi sayisina gore artar." send "<GOLD>[<RED>Lig<GOLD>] <GREEN> Lutfen illegal kill kasanlari uyariniz. Karsiliginda odul alicaksiniz." send "<GOLD>[<RED>Lig<GOLD>] <BROWN> 20 kill - 100 kill = Bronz Lig" send "<GOLD>[<RED>Lig<GOLD>] <GRAY> 100 kill - 200 kill = Gumus Lig" send "<GOLD>[<RED>Lig<GOLD>] <GOLD> 200 kill - 400 kill = Altin Lig" send "<GOLD>[<RED>Lig<GOLD>] <AQUA> 400 kill - 1000 kill = Elmas Lig" send "<GOLD>[<RED>Lig<GOLD>] <RED> 1000+ kill = Efsane" command /oldurmem: trigger: send "<GOLD>[<RED>Lig<GOLD>]<GREEN>Oldurulen kisi sayisi : %{lig.%player%}%"