wLood
Yepyeni Sunucu Çok Yakında @2016
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Bu skript aslında hungergames sunucular için hazırlanmıştır!
Plugin paketi burada mevcuttur => https://forum.gamer.com.tr/konu/armygamings-kitli-aclik-oyunlari-muhtesem-paket.331991/
Içerik (GÖREV);
Kılıçla oyuncu öldürme karşılıgı coin (kredi)
Yay ile oyuncu öldürme karşılıgı coin (kredi)
Oyun kazanma karşılıgı coin (kredi)
Skript içeriği değiştirilebilir kopyalanması ve değiştirilmesi durumunda bir sıkıntı yoktur , ama eğer benim diyerek satarsanız yazık edersiniz
Buyrun skript kodları;
Plugin paketi burada mevcuttur => https://forum.gamer.com.tr/konu/armygamings-kitli-aclik-oyunlari-muhtesem-paket.331991/
Içerik (GÖREV);
Kılıçla oyuncu öldürme karşılıgı coin (kredi)
Yay ile oyuncu öldürme karşılıgı coin (kredi)
Oyun kazanma karşılıgı coin (kredi)
Skript içeriği değiştirilebilir kopyalanması ve değiştirilmesi durumunda bir sıkıntı yoktur , ama eğer benim diyerek satarsanız yazık edersiniz
Buyrun skript kodları;
Kod:
on join:
Kod:
Kod:
if {tgorev.%player%} is not set:
set {tgorev.%player%} to 0
if {kilicoldurxx.%player%} is not set:
set {kilicoldurxx.%player%} to 0
if {yayoldurxx.%player%} is not set:
set {yayoldurxx.%player%} to 0
if {oyunkazanxx.%player%} is not set:
set {oyunkazanxx.%player%} to 0
on join:
wait 2 tick
set slot 4 of player to player head named "&cGOREVLER"
set slot 8 of player to nether quartz named "&cMENU"
on click with player head:
if name of player's tool is "&cGOREVLER":
open chest with 1 row named "Gorevler" to the player
wait 3 tick
format slot 0 of player with emerald named "&6&lTamamlanan Gorevler" with lore "&c%{tgorev.%player%}%" to close
format slot 2 of player with sword named "&bKilicla Oldurme Gorevleri" with lore "&cTiklayarak Iceri Girin" to close then run [make player execute command "kilicoldurx"]
format slot 3 of player with bow named "&bYayla Oldurme Gorevleri" with lore "&cTiklayarak Iceri Girin" to close then run [make player execute command "yayoldurx"]
format slot 4 of player with diamond named "&bOyun Kazanma Gorevleri" with lore "&cTiklayarak Iceri Girin" to close then run [make player execute command "oyunkazanx"]
command /kilicoldurx:
trigger:
wait 3 tick
open chest with 1 row named "Gorevler" to the player
wait 3 tick
format slot 0 of player with COAL named "&bKilic Ile 150 Kisi Oldur" with lore "&cGerekli Bilgi Icin Tikla" to close then run [make player execute command "kilicoldurxx 1"]
format slot 1 of player with iron ingot named "&bKilic Ile 300 Kisi Oldur" with lore "&cGerekli Bilgi Icin Tikla" to close then run [make player execute command "kilicoldurxx 2"]
format slot 2 of player with gold ingot named "&bKilic Ile 500 Kisi Oldur" with lore "&cGerekli Bilgi Icin Tikla" to close then run [make player execute command "kilicoldurxx 3"]
format slot 3 of player with diamond named "&bKilic Ile 1000 Kisi Oldur" with lore "&cGerekli Bilgi Icin Tikla" to close then run [make player execute command "kilicoldurxx 4"]
format slot 4 of player with emerald named "&bKilic Ile 1500 Kisi Oldur" with lore "&cGerekli Bilgi Icin Tikla" to close then run [make player execute command "kilicoldurxx 5"]
command /yayoldurx:
trigger:
wait 3 tick
open chest with 1 row named "Gorevler" to the player
wait 3 tick
format slot 0 of player with COAL named "&bYay Ile 25 Kisi Oldur" with lore "&cGerekli Bilgi Icin Tikla" to close then run [make player execute command "yayoldurxx 1"]
format slot 1 of player with iron ingot named "&bYay Ile 50 Kisi Oldur" with lore "&cGerekli Bilgi Icin Tikla" to close then run [make player execute command "yayoldurxx 2"]
format slot 2 of player with gold ingot named "&bYay Ile 100 Kisi Oldur" with lore "&cGerekli Bilgi Icin Tikla" to close then run [make player execute command "yayoldurxx 3"]
format slot 3 of player with diamond named "&bYay Ile 150 Kisi Oldur" with lore "&cGerekli Bilgi Icin Tikla" to close then run [make player execute command "yayoldurxx 4"]
format slot 4 of player with emerald named "&bYay Ile 250 Kisi Oldur" with lore "&cGerekli Bilgi Icin Tikla" to close then run [make player execute command "yayoldurxx 5"]
command /oyunkazanx:
trigger:
wait 3 tick
open chest with 1 row named "Gorevler" to the player
wait 3 tick
format slot 0 of player with COAL named "&b5 Oyun Kazan" with lore "&cGerekli Bilgi Icin Tikla" to close then run [make player execute command "oyunkazanxx 1"]
format slot 1 of player with iron ingot named "&b10 Oyun Kazan" with lore "&cGerekli Bilgi Icin Tikla" to close then run [make player execute command "oyunkazanxx 2"]
format slot 2 of player with gold ingot named "&b25 Oyun Kazan" with lore "&cGerekli Bilgi Icin Tikla" to close then run [make player execute command "oyunkazanxx3"]
format slot 3 of player with diamond named "&b50 Oyun Kazan" with lore "&cGerekli Bilgi Icin Tikla" to close then run [make player execute command "oyunkazanxx 4"]
format slot 4 of player with emerald named "&b100 Oyun Kazan" with lore "&cGerekli Bilgi Icin Tikla" to close then run [make player execute command "oyunkazanxx 5"]
command /kilicoldurxx <text>:
trigger:
if arg is "1":
if {kilicoldurxx1.%player%} is not set:
if {kilicoldurxx.%player%} is bigger than or equal to 150:
message "&cGorevi Tamamladin Hesabina 400 Kredi Eklendi."
execute console command "/bg addmoney %player% 400"
add 1 to {tgorev.%player%}
set {kilicoldurxx1.%player%} to 0
remove 150 from {kilicoldurx.%player%}
else:
message "&f"
message "&8--------------------------------------"
message "&cGorev &7: &f150 Oyuncuyu Kilicla Oldur"
message "&8--------------------------------------"
message "&6Oldurulen Kisi &7: &f%{kilicoldurxx.%player%}%"
message "&6Kazanma Odulu &7: &f400 Kredi"
message "&f"
else:
message "&cBu Gorevi Zaten Tamamlamissin!"
else:
if arg is "2":
if {kilicoldurxx1.%player%} is not set:
message "&cIlk Once Birinci Gorevi Tamamlayin!"
else:
if {kilicoldurxx2.%player%} is not set:
if {kilicoldurxx.%player%} is bigger than or equal to 300:
message "&cGorevi Tamamladin Hesabina 800 Kredi Eklendi."
execute console command "/bg addmoney %player% 800"
add 1 to {tgorev.%player%}
remove 300 from {kilicoldurx.%player%}
set {kilicoldurxx2.%player%} to 0
else:
message "&f"
message "&8--------------------------------------"
message "&cGorev &7: &f300 Oyuncuyu Kilicla Oldur"
message "&8--------------------------------------"
message "&6Oldurulen Kisi &7: &f%{kilicoldurxx.%player%}%"
message "&6Kazanma Odulu &7: &f800 Kredi"
message "&f"
else:
message "&cBu Gorevi Zaten Tamamlamissin!"
else:
if arg is "3":
if {kilicoldurxx1.%player%} is not set:
message "&cIlk Once Birinci Gorevi Tamamlayin!"
else:
if {kilicoldurxx2.%player%} is not set:
message "&cIlk Once Ikinci Gorevi Tamamlayin!"
else:
if {kilicoldurxx3.%player%} is not set:
if {kilicoldurxx.%player%} is bigger than or equal to 500:
message "&cGorevi Tamamladin Hesabina 1200 Kredi Eklendi."
execute console command "/bg addmoney %player% 1200"
add 1 to {tgorev.%player%}
remove 500 from {kilicoldurx.%player%}
set {kilicoldurxx3.%player%} to 0
else:
message "&f"
message "&8--------------------------------------"
message "&cGorev &7: &f500 Oyuncuyu Kilicla Oldur"
message "&8--------------------------------------"
message "&6Oldurulen Kisi &7: &f%{kilicoldurxx.%player%}%"
message "&6Kazanma Odulu &7: &f1200 Kredi"
message "&f"
else:
message "&cBu Gorevi Zaten Tamamlamissin!"
else:
if arg is "4":
if {kilicoldurxx1.%player%} is not set:
message "&cIlk Once Birinci Gorevi Tamamlayin!"
else:
if {kilicoldurxx2.%player%} is not set:
message "&cIlk Once Ikinci Gorevi Tamamlayin!"
else:
if {kilicoldurxx3.%player%} is not set:
message "&cIlk Once Ucuncu Gorevi Tamamlayin!"
else:
if {kilicoldurxx4.%player%} is not set:
if {kilicoldurxx.%player%} is bigger than or equal to 1000:
message "&cGorevi Tamamladin Hesabina 2000 Kredi Eklendi."
execute console command "/bg addmoney %player% 2000"
add 1 to {tgorev.%player%}
remove 1000 from {kilicoldurx.%player%}
set {kilicoldurxx4.%player%} to 0
else:
message "&f"
message "&8--------------------------------------"
message "&cGorev &7: &f1000 Oyuncuyu Kilicla Oldur"
message "&8--------------------------------------"
message "&6Oldurulen Kisi &7: &f%{kilicoldurxx.%player%}%"
message "&6Kazanma Odulu &7: &f2000 Kredi"
message "&f"
else:
message "&cBu Gorevi Zaten Tamamlamissin!"
else:
if arg is "5":
if {kilicoldurxx1.%player%} is not set:
message "&cIlk Once Birinci Gorevi Tamamlayin!"
else:
if {kilicoldurxx2.%player%} is not set:
message "&cIlk Once Ikinci Gorevi Tamamlayin!"
else:
if {kilicoldurxx3.%player%} is not set:
message "&cIlk Once Ucuncu Gorevi Tamamlayin!"
else:
if {kilicoldurxx4.%player%} is not set:
message "&cIlk Once Dorduncu Gorevi Tamamlayin!"
else:
if {kilicoldurxx5.%player%} is not set:
if {kilicoldurxx.%player%} is bigger than or equal to 1500:
message "&cGorevi Tamamladin Hesabina 2500 Kredi Eklendi."
execute console command "/bg addmoney %player% 2500"
add 1 to {tgorev.%player%}
remove 1500 from {kilicoldurx.%player%}
set {kilicoldurxx5.%player%} to 0
else:
message "&f"
message "&8--------------------------------------"
message "&cGorev &7: &f1500 Oyuncuyu Kilicla Oldur"
message "&8--------------------------------------"
message "&6Oldurulen Kisi &7: &f%{kilicoldurxx.%player%}%"
message "&6Kazanma Odulu &7: &f2500 Kredi"
message "&f"
else:
message "&cBu Gorevi Zaten Tamamlamissin!"
command /yayoldurxx <text>:
trigger:
if arg is "1":
if {yayoldurxx1.%player%} is not set:
if {yayoldurxx.%player%} is bigger than or equal to 25:
message "&cGorevi Tamamladin Hesabina 400 Kredi Eklendi."
execute console command "/bg addmoney %player% 400"
add 1 to {tgorev.%player%}
set {yayoldurxx1.%player%} to 0
remove 25 from {yayoldurx.%player%}
else:
message "&f"
message "&8--------------------------------------"
message "&cGorev &7: &f25 Oyuncuyu Yayla Oldur"
message "&8--------------------------------------"
message "&6Oldurulen Kisi &7: &f%{yayoldurxx.%player%}%"
message "&6Kazanma Odulu &7: &f400 Kredi"
message "&f"
else:
message "&cBu Gorevi Zaten Tamamlamissin!"
else:
if arg is "2":
if {yayoldurxx1.%player%} is not set:
message "&cIlk Once Birinci Gorevi Tamamlayin!"
else:
if {yayoldurxx2.%player%} is not set:
if {yayoldurxx.%player%} is bigger than or equal to 50:
message "&cGorevi Tamamladin Hesabina 800 Kredi Eklendi."
execute console command "/bg addmoney %player% 800"
add 1 to {tgorev.%player%}
remove 50 from {yayoldurx.%player%}
set {yayoldurxx2.%player%} to 0
else:
message "&f"
message "&8--------------------------------------"
message "&cGorev &7: &f50 Oyuncuyu Yayla Oldur"
message "&8--------------------------------------"
message "&6Oldurulen Kisi &7: &f%{yayoldurxx.%player%}%"
message "&6Kazanma Odulu &7: &f800 Kredi"
message "&f"
else:
message "&cBu Gorevi Zaten Tamamlamissin!"
else:
if arg is "3":
if {yayoldurxx1.%player%} is not set:
message "&cIlk Once Birinci Gorevi Tamamlayin!"
else:
if {yayoldurxx2.%player%} is not set:
message "&cIlk Once Ikinci Gorevi Tamamlayin!"
else:
if {yayoldurxx3.%player%} is not set:
if {yayoldurxx.%player%} is bigger than or equal to 100:
message "&cGorevi Tamamladin Hesabina 1200 Kredi Eklendi."
execute console command "/bg addmoney %player% 1200"
add 1 to {tgorev.%player%}
remove 100 from {yayoldurx.%player%}
set {yayoldurxx3.%player%} to 0
else:
message "&f"
message "&8--------------------------------------"
message "&cGorev &7: &f100 Oyuncuyu Yayla Oldur"
message "&8--------------------------------------"
message "&6Oldurulen Kisi &7: &f%{yayoldurxx.%player%}%"
message "&6Kazanma Odulu &7: &f1200 Kredi"
message "&f"
else:
message "&cBu Gorevi Zaten Tamamlamissin!"
else:
if arg is "4":
if {yayoldurxx1.%player%} is not set:
message "&cIlk Once Birinci Gorevi Tamamlayin!"
else:
if {yayoldurxx2.%player%} is not set:
message "&cIlk Once Ikinci Gorevi Tamamlayin!"
else:
if {yayoldurxx3.%player%} is not set:
message "&cIlk Once Ucuncu Gorevi Tamamlayin!"
else:
if {yayoldurxx4.%player%} is not set:
if {yayoldurxx.%player%} is bigger than or equal to 150:
message "&cGorevi Tamamladin Hesabina 2000 Kredi Eklendi."
execute console command "/bg addmoney %player% 2000"
add 1 to {tgorev.%player%}
remove 150 from {yayoldurx.%player%}
set {yayoldurxx4.%player%} to 0
else:
message "&f"
message "&8--------------------------------------"
message "&cGorev &7: &f150 Oyuncuyu Yayla Oldur"
message "&8--------------------------------------"
message "&6Oldurulen Kisi &7: &f%{yayoldurxx.%player%}%"
message "&6Kazanma Odulu &7: &f2000 Kredi"
message "&f"
else:
message "&cBu Gorevi Zaten Tamamlamissin!"
else:
if arg is "5":
if {yayoldurxx1.%player%} is not set:
message "&cIlk Once Birinci Gorevi Tamamlayin!"
else:
if {yayoldurxx2.%player%} is not set:
message "&cIlk Once Ikinci Gorevi Tamamlayin!"
else:
if {yayoldurxx3.%player%} is not set:
message "&cIlk Once Ucuncu Gorevi Tamamlayin!"
else:
if {yayoldurxx4.%player%} is not set:
message "&cIlk Once Dorduncu Gorevi Tamamlayin!"
else:
if {yayoldurxx5.%player%} is not set:
if {yayoldurxx.%player%} is bigger than or equal to 250:
message "&cGorevi Tamamladin Hesabina 2500 Kredi Eklendi."
execute console command "/bg addmoney %player% 2500"
add 1 to {tgorev.%player%}
remove 250 from {kilicoldurx.%player%}
set {yayoldurxx5.%player%} to 0
else:
message "&f"
message "&8--------------------------------------"
message "&cGorev &7: &f1500 Oyuncuyu Yayla Oldur"
message "&8--------------------------------------"
message "&6Oldurulen Kisi &7: &f%{yayoldurxx.%player%}%"
message "&6Kazanma Odulu &7: &f2500 Kredi"
message "&f"
else:
message "&cBu Gorevi Zaten Tamamlamissin!"
command /oyunkazanxx <text>:
trigger:
if arg is "1":
if {oyunkazanxx1.%player%} is not set:
if {oyunkazanxx.%player%} is bigger than or equal to 5:
message "&cGorevi Tamamladin Hesabina 400 Kredi Eklendi."
execute console command "/bg addmoney %player% 400"
add 1 to {tgorev.%player%}
set {oyunkazanxx1.%player%} to 0
remove 5 from {oyunkazanx.%player%}
else:
message "&f"
message "&8--------------------------------------"
message "&cGorev &7: &f5 Oyun Kazan"
message "&8--------------------------------------"
message "&6Kazanilan Oyun &7: &f%{oyunkazanxx.%player%}%"
message "&6Kazanma Odulu &7: &f400 Kredi"
message "&f"
else:
message "&cBu Gorevi Zaten Tamamlamissin!"
else:
if arg is "2":
if {oyunkazanxx1.%player%} is not set:
message "&cIlk Once Birinci Gorevi Tamamlayin!"
else:
if {oyunkazanxx2.%player%} is not set:
if {oyunkazanxx.%player%} is bigger than or equal to 10:
message "&cGorevi Tamamladin Hesabina 800 Kredi Eklendi."
execute console command "/bg addmoney %player% 800"
add 1 to {tgorev.%player%}
remove 10 from {oyunkazanx.%player%}
set {oyunkazanxx2.%player%} to 0
else:
message "&f"
message "&8--------------------------------------"
message "&cGorev &7: &f10 Oyun Kazan"
message "&8--------------------------------------"
message "&6Kazanilan Oyun &7: &f%{oyunkazanxx.%player%}%"
message "&6Kazanma Odulu &7: &f800 Kredi"
message "&f"
else:
message "&cBu Gorevi Zaten Tamamlamissin!"
else:
if arg is "3":
if {oyunkazanxx1.%player%} is not set:
message "&cIlk Once Birinci Gorevi Tamamlayin!"
else:
if {oyunkazanxx2.%player%} is not set:
message "&cIlk Once Ikinci Gorevi Tamamlayin!"
else:
if {oyunkazanxx3.%player%} is not set:
if {oyunkazanxx.%player%} is bigger than or equal to 25:
message "&cGorevi Tamamladin Hesabina 1200 Kredi Eklendi."
execute console command "/bg addmoney %player% 1200"
add 1 to {tgorev.%player%}
remove 25 from {oyunkazanx.%player%}
set {oyunkazanxx3.%player%} to 0
else:
message "&f"
message "&8--------------------------------------"
message "&cGorev &7: &f25 Oyun Kazan"
message "&8--------------------------------------"
message "&6Kazanilan Oyun &7: &f%{oyunkazanxx.%player%}%"
message "&6Kazanma Odulu &7: &f1200 Kredi"
message "&f"
else:
message "&cBu Gorevi Zaten Tamamlamissin!"
else:
if arg is "4":
if {oyunkazanxx1.%player%} is not set:
message "&cIlk Once Birinci Gorevi Tamamlayin!"
else:
if {oyunkazanxx2.%player%} is not set:
message "&cIlk Once Ikinci Gorevi Tamamlayin!"
else:
if {oyunkazanxx3.%player%} is not set:
message "&cIlk Once Ucuncu Gorevi Tamamlayin!"
else:
if {oyunkazanxx4.%player%} is not set:
if {oyunkazanxx.%player%} is bigger than or equal to 50:
message "&cGorevi Tamamladin Hesabina 2000 Kredi Eklendi."
execute console command "/bg addmoney %player% 2000"
add 1 to {tgorev.%player%}
remove 50 from {oyunkazanx.%player%}
set {oyunkazanxx4.%player%} to 0
else:
message "&f"
message "&8--------------------------------------"
message "&cGorev &7: &f50 Oyun Kazan"
message "&8--------------------------------------"
message "&6Kazanilan Oyun &7: &f%{oyunkazanxx.%player%}%"
message "&6Kazanma Odulu &7: &f2000 Kredi"
message "&f"
else:
message "&cBu Gorevi Zaten Tamamlamissin!"
else:
if arg is "5":
if {oyunkazanxx1.%player%} is not set:
message "&cIlk Once Birinci Gorevi Tamamlayin!"
else:
if {oyunkazanxx2.%player%} is not set:
message "&cIlk Once Ikinci Gorevi Tamamlayin!"
else:
if {oyunkazanxx3.%player%} is not set:
message "&cIlk Once Ucuncu Gorevi Tamamlayin!"
else:
if {oyunkazanxx4.%player%} is not set:
message "&cIlk Once Dorduncu Gorevi Tamamlayin!"
else:
if {oyunkazanxx5.%player%} is not set:
if {oyunkazanxx.%player%} is bigger than or equal to 100:
message "&cGorevi Tamamladin Hesabina 2500 Kredi Eklendi."
execute console command "/bg addmoney %player% 2500"
add 1 to {tgorev.%player%}
remove 100 from {kilicoldurx.%player%}
set {oyunkazanxx5.%player%} to 0
else:
message "&f"
message "&8--------------------------------------"
message "&cGorev &7: &f100 Oyun Kazan"
message "&8--------------------------------------"
message "&6Kazanilan Oyun &7: &f%{oyunkazanxx.%player%}%"
message "&6Kazanma Odulu &7: &f2500 Kredi"
message "&f"
else:
message "&cBu Gorevi Zaten Tamamlamissin!"
command /oldurmekle:
trigger:
add 400 to {kilicoldurxx.%player%}
on death:
if victim is player:
if attacker is player:
if tool of attacker is diamond sword or iron sword or stone sword or gold sword or stone sword or wooden sword:
add 1 to {kilicoldurxx.%attacker%}
else:
if tool of attacker is bow:
add 1 to {yayoldurxx.%attacker%}
on game end:
add 1 to {oyunkazanxx.%last winner%}
delete {oyunkazanma}
command /testet1:
trigger:
message "%{oyunkazanxx.%player%}%"
on load:
if {oyunkazanma} is not set:
set {oyunkazanma} to true
add 1 to {oyunkazanxx.%last winner%}
command /gorevlerxx:
trigger:
wait 3 tick
open chest with 1 row named "Gorevler" to the player
wait 3 tick
format slot 0 of player with emerald named "&6&lTamamlanan Gorevler" with lore "&c%{tgorev.%player%}%" to close
format slot 2 of player with sword named "&bKilicla Oldurme Gorevleri" with lore "&cTiklayarak Iceri Girin" to close then run [make player execute command "kilicoldurx"]
format slot 3 of player with bow named "&bYayla Oldurme Gorevleri" with lore "&cTiklayarak Iceri Girin" to close then run [make player execute command "yayoldurx"]
format slot 4 of player with diamond named "&bOyun Kazanma Gorevleri" with lore "&cTiklayarak Iceri Girin" to close then run [make player execute command "oyunkazanx"]
# MENU ###
on rightclick with nether quartz:
if name of player's tool is "&cMENU":
open chest with 5 row named "Menu" to the player
wait 3 tick
format slot 4 of player with ladder named "&3EGLENCE" with lore "&bLobide veya Seyirciyken Sıkılırsanız Buraya Gidebilirsiniz." to close then run [make player execute command "parkurxx"]
format slot 13 of player with diamond named "&eVip Bilgi" with lore "&bVip Surenizi ve Diger Bilgileri Ogrenmek Icin Tiklayin." to close then run [make player execute command "vipbilgi"]
format slot 22 of player with player head named "&aGorevler" with lore "&bGorevleri Tamamlayarak Kredi Kazanabilirsin!" to close then run [make player execute command "gorevlerxx"]
format slot 21 of player with book named "&cKURALLAR" with lore "&bKurallara Uymazsaniz Ceza Alabilirsiniz!" to close then run [make player execute command "kurallarxx"]
format slot 23 of player with paper named "&eKREDI" with lore "&bSahip Oldugunuz Kredileri Ogrenmek Icin Tiklayin!" to close then run [make player execute command "credits"]
format slot 31 of player with emerald named "&eVip Satin Al" with lore "&bVip Satin Almak Istiyorsaniz Tiklayin." to close then run [make player execute command "viplerxx"]
format slot 44 of player with redstone torch on named "&6VIP Ucma Yetenegi" with lore "&bSADECE LOBIDE KULLANILABILIR!" to close then run [make player execute command "vipucmaxx"]
if player's gamemode is survival:
format slot 36 of player with feather named "&6Oyun Modunu Degistir" with lore "&bYaratici Oyun Moduna Gecmek Icin Tiklayin" to close then run [make player execute command "gamemodexx"]
else:
format slot 36 of player with anvil named "&6Oyun Modunu Degistir" with lore "&bHayatta Kalma Oyun Moduna Gecmek Icin Tiklayin" to close then run [make player execute command "gamemodexx"]
command /viplerxx:
trigger:
wait 3 tick
open chest with 2 row named "VIP SATIN AL" to the player
wait 3 tick
format slot 0 of player with iron ingot named "&5TEKKIT" with lore "&bAylik 10 TL - 2 Ay 15 TL - Sinirsiz 60 TL" to close
format slot 2 of player with wool:1 named "&eTAG" with lore "&5TEKKIT &cTagina Sahip Olursunuz." to close
format slot 3 of player with wool:2 named "&eKIT" with lore "&cIstediginiz 1 Kite Ucretsiz Sahip Olabilirsiniz" to close
format slot 4 of player with wool:3 named "&eVIP UCMA" with lore "&cLobide Vip Ucma Yetenegine Sahip Olursunuz" to close
format slot 9 of player with gold ingot named "&3VIP" with lore "&bAylik 20 TL - 2 Ay 35 TL - Sinirsiz 120 TL" to close
format slot 11 of player with wool:1 named "&eTAG" with lore "&3VIP &cTagina Sahip Olursunuz." to close
format slot 12 of player with wool:2 named "&eKIT" with lore "&cIstediginiz Tum Kitlere Ucretsiz Sahip Olabilirsiniz" to close
format slot 13 of player with wool:3 named "&eVIP UCMA" with lore "&cLobide Vip Ucma Yetenegine Sahip Olursunuz" to close
command /kurallarxx:
trigger:
wait 3 tick
open chest with 2 row named "KURALLAR" to the player
format slot 0 of player with book named "&4KURALLAR" with lore "&bKurallar Sağ Tarafta Yazmaktadir" to close
format slot 2 of player with book named "&cHILE" with lore "&cNoknockback , speed , fly , fastladder , bowaimbot Yasaktir!" to close
format slot 3 of player with book named "&cKUFUR" with lore "&cAileye , Ataya , Dine Kufur ve Hakaret Yasaktir!" to close
format slot 4 of player with book named "&cREKLAM" with lore "&cSunucuda Reklam Yapmak Kesinlikle Yasaktir!" to close
format slot 5 of player with book named "&cYETKILIYE VE SERVERE SATASMAK" with lore "&cSunucu Yetkililerine ve Sunucuya Kufur Yasaktir &7(&cUFAK KUFURLER HARİC&7)" to close
format slot 6 of player with book named "&cBUG KULLANIMI" with lore "&cSunucuda Bug Kullanımı Yasaktır! Bugu Bize Söyleyenler Ödüllendirilir!" to close
format slot 7 of player with book named "&cYAN HESAP KULLANIMI" with lore "&cSunucuda Yan Hesap Kullanarak Kit Almak - Frag Kasmak Yasaktir." to close
format slot 9 of player with tripwire hook named "&4CEZALAR" with lore "&bCezalar Sağ Tarafta Yazmaktadir" to close
format slot 11 of player with tripwire hook named "&cHILE" with lore "&c6 SAAT - 12 SAAT - 24 SAAT - 2 GUN - 1 HAFTA &7(&cBAN&c)" to close
format slot 12 of player with tripwire hook named "&cKUFUR" with lore "&c10 DAKIKA - 15 DAKIKA - 30 DAKIKA - 1 SAAT - 2 SAAT &7(&cMUTE&c)" to close
format slot 13 of player with tripwire hook named "&cREKLAM" with lore "&c1 SAAT - 2 SAAT &7(&cMUTE&7)&c - 1 SAAT - 2 SAAT - SINIRSIZ &7(&CBAN&7)" to close
format slot 14 of player with tripwire hook named "&cYETKILIYE VE SERVERE SATASMAK" with lore "&c1 SAAT - 2 SAAT &7(&cMUTE&7)&c - 1 SAAT - 2 SAAT - 3 SAAT &7(&CBAN&7)" to close
format slot 15 of player with tripwire hook named "&cBUG KULLANIMI" with lore "&c1 SAAT - 2 SAAT - 3 SAAT - 1 GUN - 1 HAFTA &7(&CBAN&7)" to close
format slot 16 of player with tripwire hook named "&cYAN HESAP KULLANIMI" with lore "&cYAN HESAP BANLANIR - 1 SAAT - 2 SAAT - 1 GUN - IP &7(&cBAN&7)" to close
command /gamemodexx:
trigger:
if player is spectator:
if player's gamemode is creative:
set player's gamemode to survival
message "&bHayatta Kalma Moduna Gectin!"
else:
set player's gamemode to creative
message "&bYaratici Moduna Gectin!"
else:
message "&cBu Komutu Sadece Izleyiciyken Kullanabilirsin!"
command /vipucmaxx:
trigger:
if player has permission "vipucma":
if {lobide.%player%} is not set:
if player's flight mode is true:
set player's flight mode to false
message "&aVIP UCMA YETENEGI AKTIF!"
else:
set player's flight mode to true
message "&aVIP UCMA YETENEGI DEVREDISI"
else:
message "&cBu Komutu Sadece Lobide Kullanabilirsin!"
else:
message "&cSadece VIP ve TEKKIT Oyuncular Kullanabilir!"
on join:
if {lobide.%player%} is not set:
set {lobide.%player%} to true
on game enable:
loop all players:
if {lobide.%loop-player%} is set:
delete {lobide.%loop-player%}
on death:
if {lobide.%player%} is not set:
set {lobide.%player%} to true
command /parkurxx:
trigger:
if player is spectator:
execute console command "/mvtp %player% dm"
teleport player to location (-1142.3, 4, 181.51)
message "&4&l[&6&lArmyGamings&4&l] &eEglence Alanina Hos Geldiniz."
else:
if {lobide.%player%} is true:
execute console command "/mvtp %player% dm"
teleport player to location (-1142.3, 4, 181.51)
message "&4&l[&6&lArmyGamings&4&l] &eEglence Alanina Hos Geldiniz."
else:
message "&c&lŞuanda Seyirci ya da Lobide Degilsiniz!"
WILDSKRIPT gerektirir.
@Lapynours çok aradın , forumdan yapmadılar , bak yine paylaşımlarla yardım ediyorum sana )