Minecraft 1.10 Shader Sorunu

_GooDeR_

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24
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5
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500
PC Özelliklerim :

CPU : Intel(R) Core(TM) i7-6700HQ CPU @ 2.60GHz
Ram : 8 GB
Ekran Kartı : Nvidia Geforce GTX 950M
Sistem Türü : 64 bit

Arkadaşlar minecrafta 1.10 forge kurdum ve oyunun dosyalarında "mods" klasörü oluştu ana menüye sorunsuz girdim sonra çıktım ve "mods" klasörüne shadermodcore 1.10 atınca oyuna girmiyor crash yiyorum nedeni nedir lütfen yardım edin.

---- Minecraft Crash Report ---- WARNING: coremods are present: Contact their authors BEFORE contacting forge // I blame Dinnerbone. Time: 23.07.2016 16:32 Description: Initializing game java.lang.IllegalArgumentException: can't bake vanilla models to the format that doesn't fit into the default one: format: 9 elements: 3,Position,Float 4,Vertex Color,Unsigned Byte 2,UV,Float 2,Padding,Short 3,Normal,Byte 1,Padding,Byte 2,Padding,Float 4,Padding,Short 4,Padding,Short at net.minecraftforge.client.model.ModelLoader$VanillaModelWrapper.bake(ModelLoader.java:518) at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:166) at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:122) at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:499) at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:351) at net.minecraft.client.main.Main.main(SourceFile:124) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) at net.minecraft.launchwrapper.Launch.main(Launch.java:28) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Thread: Client thread Stacktrace: at net.minecraftforge.client.model.ModelLoader$VanillaModelWrapper.bake(ModelLoader.java:518) at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:166) at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:122) at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:499) -- Initialization -- Details: Stacktrace: at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:351) at net.minecraft.client.main.Main.main(SourceFile:124) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) at net.minecraft.launchwrapper.Launch.main(Launch.java:28) -- System Details -- Details: Minecraft Version: 1.10 Operating System: Windows 10 (x86) version 10.0 Java Version: 1.8.0_101, Oracle Corporation Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation Memory: 153236416 bytes (146 MB) / 341123072 bytes (325 MB) up to 523501568 bytes (499 MB) JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 FML: MCP 9.32 Powered by Forge 12.18.0.2000 3 mods loaded, 3 mods active States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored UCH mcp{9.19} [Minecraft Coder Pack] (minecraft.jar) UCH FML{8.0.99.99} [Forge Mod Loader] (forge-1.10-12.18.0.2000-1.10.0.jar) UCH Forge{12.18.0.2000} [Minecraft Forge] (forge-1.10-12.18.0.2000-1.10.0.jar) Loaded coremods (and transformers): GL info: ' Vendor: 'Intel' Version: '4.4.0 - Build 20.19.15.4377' Renderer: 'Intel(R) HD Graphics 530' Launched Version: 1.10-forge1.10-12.18.0.2000-1.10.0 LWJGL: 2.9.4 OpenGL: Intel(R) HD Graphics 530 GL version 4.4.0 - Build 20.19.15.4377, Intel GL Caps: Using GL 1.3 multitexturing. Using GL 1.3 texture combiners. Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported. Shaders are available because OpenGL 2.1 is supported. VBOs are available because OpenGL 1.5 is supported. Using VBOs: Yes Is Modded: Definitely; Client brand changed to 'fml,forge' Type: Client (map_client.txt) Resource Packs: Current Language: Türkçe (Türkiye) Profiler Position: N/A (disabled) CPU: 8x Intel(R) Core(TM) i7-6700HQ CPU @ 2.60GHz
 


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1.10 sürümlerinde shader's moda gerek yok. Optifine yükleyin. Sonra oyuna bir kere optifine ile giriş yapın.
.minecraft içinde Shaderspack adlı bir dosya oluşacak. Onun içine kullanacağınız shaderı atın.
Oyun içinde Video ayarları\Shaders'dan aktif edebilirsiniz.

https://optifine.net/downloads
Bir'de masaüstüne sağ tıklayıp Nvidia Denetim masasını açıp. 3D Ayarlarının özelliklerinden java.exe ve javaw.exe adlı dosyaları Yüksek performanslı Nvidia işlemcisi için çalışacak şekilde ayarlayın.
 
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